Even before we got fishing,I had heard that fishing was a great way for getting tempering mats from people playing other versions of the game. Googling showed that you could get lv 200+ stones from fishing.
From my understanding, the way to get high level tempering in this game is to either do fishing for high level stones, familiar adventures for a chance at 30% stones, or cash shop RNG boxes at a chance of 30-50% stones. I'm not into real life gambling and have had very little success with familiar adventures, so fishing was my one great hope. And now we finally have fishing ...
Unfortunately, it turns out that the tempering stones you get from our version is capped at 150 from direct fishing and 160 from fishing reward chests. I already have a ton of those (you can get them easily in-game from dungeons and bosses). So did we get a nerfed version of fishing??
Given what we have in our version, what are people going after when they fish? I tried cloying waste, but the mats there are not worth much on the marketplace.
From my understanding, the way to get high level tempering in this game is to either do fishing for high level stones, familiar adventures for a chance at 30% stones, or cash shop RNG boxes at a chance of 30-50% stones. I'm not into real life gambling and have had very little success with familiar adventures, so fishing was my one great hope. And now we finally have fishing ...
Unfortunately, it turns out that the tempering stones you get from our version is capped at 150 from direct fishing and 160 from fishing reward chests. I already have a ton of those (you can get them easily in-game from dungeons and bosses). So did we get a nerfed version of fishing??
Given what we have in our version, what are people going after when they fish? I tried cloying waste, but the mats there are not worth much on the marketplace.