I read in discussion where players always comment make sure you temper and seal gear. What do you folks think most others were too stupid to understand the tutorials in game??
My gear(frozen) is currently tempered to +9/20 for most of it.
Why not more?? At level10 it is permanently bound to you, no trading or AH, extract it or sell it to a NPC for squat.
At rank 10 the real pain starts, 10 Elluns for "insurance" to keep from "breaking or detempering gear.
How many pieces of gear for a standard player?? Guards and Sins have two hand items, both of which need the same xx / lvl to "insure".
How many Elluns are needed to protect and insure that if not tempering fails that you get a full set of + 20 gear??
Talk about a money grab, yeah I can farm for Elluns at the rate of about 7 / day, but how many would I need total?? How long would it take??
How much money does it equate into if you just buy the Elluns wiht NX(which is purchased whit real cash)??
Your folks gaming model sucks massive amounts of wind, no wonder you have no player base!!
My gear(frozen) is currently tempered to +9/20 for most of it.
Why not more?? At level10 it is permanently bound to you, no trading or AH, extract it or sell it to a NPC for squat.
At rank 10 the real pain starts, 10 Elluns for "insurance" to keep from "breaking or detempering gear.
How many pieces of gear for a standard player?? Guards and Sins have two hand items, both of which need the same xx / lvl to "insure".
How many Elluns are needed to protect and insure that if not tempering fails that you get a full set of + 20 gear??
Talk about a money grab, yeah I can farm for Elluns at the rate of about 7 / day, but how many would I need total?? How long would it take??
How much money does it equate into if you just buy the Elluns wiht NX(which is purchased whit real cash)??
Your folks gaming model sucks massive amounts of wind, no wonder you have no player base!!