Here's a question. What do you guys want the future of Riders of Icarus to look like? As in, what kind of game would most attract you?
Do you think mounts should be easy to get, but good gear should be hard to get? The other way around? Should it be more suited for solo play, or cooperative play? Should PvP give good incentives to do it, or not?
Clarification: This is a what-if question. I don't care about the current state of the game, or what is actually plausible. I'm asking what your personal dream version of Riders of Icarus is. Not what might occur, not what the forum wants, what you, individually, would most like to play.
Example
Meh: Dungeons should give more rewards. The Breach final boss gives pretty bad stuff, all being considered. Also, marks shouldn't drop from bosses.
Good: Dungeons should be interesting and fun, and give players a relatively fast way to get decent gear. Dungeons should be group-oriented, however, mark crafting and taming should be easier, and made more accessible to solo players.
Do you think mounts should be easy to get, but good gear should be hard to get? The other way around? Should it be more suited for solo play, or cooperative play? Should PvP give good incentives to do it, or not?
Clarification: This is a what-if question. I don't care about the current state of the game, or what is actually plausible. I'm asking what your personal dream version of Riders of Icarus is. Not what might occur, not what the forum wants, what you, individually, would most like to play.
Example
Meh: Dungeons should give more rewards. The Breach final boss gives pretty bad stuff, all being considered. Also, marks shouldn't drop from bosses.
Good: Dungeons should be interesting and fun, and give players a relatively fast way to get decent gear. Dungeons should be group-oriented, however, mark crafting and taming should be easier, and made more accessible to solo players.