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So...... not trying to cause a stir but..

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In Dev blog #3
http://icarus.nexon.net/en/news/article/14137/dev-blog-3-riders-of-icarus-open-beta-and-beyond

A lot of things were promised.. but the main issues I have is this part below.

FOCUSING ON FREE TO PLAY

As we prepare Riders of Icarus for release, the team has focused on tailoring the game to the western audience. Our primary goal with this release is to allow players to enjoy the core game without spending money, and to provide a satisfying experience when players chose to spend. We aimed to achieve that goal in three ways:

#1 Substantially expand the opportunities for players to earn Elluns, the premium currency, via gameplay
#2 Lower the costs and penalties for upgrading equipment through tempering or, at some levels, completely remove the penalties
#3 Overhaul the items available in Ellora’s Shop (the in-game cash shop) so that the items for sale in western regions would not provide a competitive advantage that cannot be achieved through gameplay

#1 , As far as i'm concerned, there's 0 new ellun dailies in waste.
#2 , yea....
And especially #3 . The seals and mount passives are way better compared to in game ones. Reroll stones, 100% temper stones.
So.. what's going on...?

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